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Laugh or Limb

ROLE

Cutscene Design & Development

LINKS

PROJECT TIMEFRAME

January 26 - 28, 2024

ENGINE

Unity

PLATFORMS

PC

SUMMARY

This medieval game show, hosted by a king, puts his jester through "The Fungeon", a massive human plinko machine infested with hilarious traps.  Will the jester be able to please his sovereign?

DEVELOPMENT

Joining the team late, my chief responsibility for this game was to design the opening cutscene of the game. This combined multiple systems including Cinemachine and some Unity UI elements. The final product uses a blend of a 3D scene with 2D characters, and was designed to have a dramatic, yet amusing effect.

I accomplished the following for this project:

  • Worked with Cinemachine rails to create a drone-like camera effect

  • Designed a UI system for the King's speech

  • Performed some last minute bug fixing

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